Districts & Heat
Build Housing, Food, Extraction, Industrial, and Logistics districts across hexagonal tiles. Heat is allocated per district — under-heated districts stop functioning during cold snaps.
Read the complete districts guideSurvive the Great Frost as the Steward of New London. Master district management, council politics, Frostland expeditions, and heat allocation with our complete guides and tools.
Frostpunk 2 shifts from individual buildings to district-level city management. Understanding these systems is essential before your first whiteout.
Build Housing, Food, Extraction, Industrial, and Logistics districts across hexagonal tiles. Heat is allocated per district — under-heated districts stop functioning during cold snaps.
Read the complete districts guideResearch technologies across Heating, Resources, Frostland, City, Society, and Hubs branches. Building research costs heatstamps; law research is free.
Explore the Idea Tree guidePropose laws every ten weeks and negotiate with faction delegates. Your city's Zeitgeist shifts based on enacted legislation.
Learn council negotiation tacticsCommunities radicalize into factions with unique abilities. Balancing their trust prevents civil unrest and rebellion.
View all factions and tier rankingsThe Legacy of New London campaign spans a prologue and five chapters. Follow our step-by-step guides for each chapter on Officer difficulty.
Stockpile 40,000 food before the whiteout arrives in 88 weeks.
Start the generator, establish the Old Dreadnought oil colony.
Prepare for the blizzard with generator upgrades and insulation.
Discover the ruins of Winterhome and unlock its secrets.
Complete the Winterhome objective before the ruins are gassed.
Stop the factions from tearing New London apart from within.
For keyboard shortcuts during the campaign, see our Frostpunk 2 controls reference.
Data-driven rankings for factions, buildings, and Utopia Builder maps based on community consensus and strategic value.
Overseers, Icebloods, and Venturers lead the rankings for Utopia Builder.
Research Institute and Council Hall are essential S-tier buildings.
Broken Shore and Crater offer the best resources for beginners.
Your city cannot survive on local deposits alone. Send Frostland Teams from Logistics Districts to explore the wilderness, establish outposts, and build colonies connected by trails and skyways.
Plan your city layout before spending prefabs. Model district heat demand, adjacency bonuses, fuel consumption, and squalor warnings with our interactive calculator tool.
Open Heat CalculatorIn-depth tutorials with embedded video walkthroughs covering beginner gameplay, council politics, whiteout preparation, and Utopia Builder strategies.
Complete beginner overview of all core systems.
Early-game district placement and first council session.
Generator upgrades and insulation before the blizzard.
How to propose laws and negotiate with factions.
Browse all tutorials on our Frostpunk 2 guides hub.
Start with the story campaign on Officer difficulty. It introduces mechanics gradually through scripted events. Utopia Builder unlocks full creative freedom after you understand the systems.
Build a Research Institute in a Housing District as soon as possible to unlock the Idea Tree. Follow with a Council Hall to begin passing laws.
Place housing inside crevasses (-20 heat) and cluster same-type districts together (-20 heat). Combined bonuses can reduce housing heat demand to zero.
No official cheat codes exist. Survival depends on mastering district management, council politics, and Frostland resource chains.
The base game includes eight maps: Broken Shore, Crater, Fractured Gorge, Dreadnought, Horizon, Windswept Peaks, Hanging Rock, and The Pit from the v1.5 update.